Smoke, eyes, and ropes, oh my!

So, update time once again.

Where to start? Well, I got an ATI Radeon 9550, 256MB Video card. Fuck DirectX 8, I skipped right to 9, because I’m OG like that.

I’ve also started replacing all the pipes in subt (there are a metric shit-ton of them), with modeled pipes. I swapped out all the faggoty brush doors with model doors; prop_door_rotating to be exact. So, without further adieu, I present some higer resolution, sexier screenshots.

env_smoke

eyes

doors

ropes

By the way, if anyone is checking this shit out beside #hl2beta on irc, drop me a comment. Adios.

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